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The following platforms currently have a working OpenAL implementation. Other platforms
may be in development (or perhaps just need to be brought up to date -- BeOS would fall into
that category), so feel free to ask about others on one of the OpenAL mailing lists.
| Platform | Devices | License Holder |
| Macintosh OS 8/9 | Sound Manager | Open Source (LGPL) |
| Macintosh OS X | Core Audio | Open Source (Apple) |
| Linux | OSS | Open Source (LGPL) |
| Linux | ALSA | Open Source (LGPL) |
| BSD | native | Open Source (LGPL) |
| Solaris | native | Open Source (LGPL) |
| IRIX | native | Open Source (LGPL) |
| Windows | MMSYSTEM | Open Source (LGPL) |
| DirectSound | Open Source (LGPL) |
| DirectSound3D | Open Source (LGPL) |
| NVIDIA nForce | Open Source (LGPL) |
| Creative Audigy | Creative Labs Inc. |
| Creative Audigy 2 | Creative Labs Inc. |
| Creative Audigy 4 | Creative Labs Inc. |
| Creative X-Fi | Creative Labs Inc. |
| Microsoft Xbox | native | Creative Labs Inc. |
| Microsoft Xbox 360 | native | Creative Labs Inc. |
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